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Red giant denoiser vs neat video
Red giant denoiser vs neat video








I do not want to trick the result, the render should be clean without using denoisers as they are cleaning picture by blurring pixels which is not accurate( for different purposes though). tBut the reason I have raised this questions Again I am not going to go in comparison Corona VS Neat or REd Giant or anything, these are too different products with different purposes to be compared to. There are much more powerful denoisers for still images like Imagenomic Noiseware, I just mentioned Neat for instances as it is powerful cleaning the noise in Video sequences. For the images 600X600 or thumbnails probably it is ok but for prints like 8000 this is not a solution. As I have mentioned below I am not considering the denoiser serious untill I could prove this really.

#Red giant denoiser vs neat video full#

Sorry I can not attach the full image and the scene due to copyrights and NDA. I don't want to use denoiser as this is bluring the image and washing the clean sharp details, after testing I did not find any difference between Corona denoiser and Red Giant denoiser or Neat video plugins, except is fully integrated in Corona and doesn't need to buy additional expensive plugins. Whatever I will really appreciate for some advise /help. What could cause that? What is the relation between success rate and amount of geometry/lights/reflections? The number of rays is ok IMHO 6.5 mln is ok isn't it? For the moment I have AA/GI on 20/4 MSI 11 Still there is noise mostly in the GI pass. Trying to cut render time down to a reasonable one, something like 1hour on 2Xeon 32 cores. It is an interior but very heavy one with heavy proxy the polygon amount is almost 40 mln in already optimized scene. Hi, Guys! Congrats with new version of Corona renderer.








Red giant denoiser vs neat video